Minesweeper x dungeon crawler x crafting — in one tiny isometric world.

"Diablo and Age of Empires had a picnic on a minesweeper field. Nobody survived."

Mine the frontier. Read the numbers. Never let the fire go out.

Coming soon

Free to play — one unlock opens the endless depths.

How it plays

Three rules. A whole world under them.

Daytime mining in Digwick
1

Read the numbers

Every number tells how many monsters hide under the blocks around it. Mine the frontier minesweeper-style — same blocks cascade open, wrong guesses wake up something angry.

Night, campfire and torches in Digwick
2

Light the night

By day the whole map is yours. At night you can only work in the light — place torches, upgrade the campfire, craft better gear. Monsters spawn in the dark and march on your camp. If the fire dies, the run is over.

The glowing stairs to the depths
3

Descend the depths

Somewhere on every map, glowing stairs lead down. Underground it is always dark, the ores are richer, the monsters are meaner — and there is always another floor below.

Build. Craft. Survive.

A pocket-sized survival loop, made for one thumb.

Base building

Scaffold squares + a hammer = workbench, forge, watchtower. Every building is a real target — monsters will try to tear it down.

Loot & gear

Pickaxes and swords wear out, chests hoard your stacks, and pre-filled loot chests hide in the fog waiting to be found.

Regular updates

New items, monsters and secrets keep arriving. Digwick is a living game — buy once, dig forever.

They wait under the blocks

Tap to fight — if your weapon is up to it.

Slime
Slime
Skeleton
Skeleton
Spider
Spider
A mystery monster
???

Join the dig

Be first to hear about new monsters, items and secrets.

From one dreamer's desk

Designed, built and pixelled in Hungary.

Pixel portrait of Bence Zentai

"Digwick started as a simple question: what if the minesweeper numbers hid living monsters? This game is my dream — thank you for helping it grow big."

— Bence Zentai

zbence.com  •  ZNITech