Place scaffolds in a square, then tap the square with the Hammer to build. Monsters attack buildings; repair costs half the build cost and restores full health.
| Building | Size | HP | Cost | Repair | Light | Function | |
|---|---|---|---|---|---|---|---|
| Workbench | 1×1 | 8 | 12× Dirt, 10× Fiber | 6× Dirt, 5× Fiber | - | Craft stone gear | |
| Forge | 2×2 | 16 | 20× Stone, 10× Coal | 10× Stone, 5× Coal | yes | Craft iron gear | |
| Watchtower | 3×3 | 30 | 30× Stone, 5× Iron | 15× Stone, 3× Iron | yes | Sturdy, far-reaching light |
Your base camp: if it dies, the run is over. It starts with 20 HP on the surface (12 at forward camps beside the deep stairs). Repair: 5× Dirt, 3× Fiber. Upgrades raise max HP by 10 and widen the light of the camp and every torch:
| Camp level | Upgrade cost |
|---|---|
| Level 2 | 15× Stone, 10× Fiber |
| Level 3 | 10× Iron, 5× Coal |
Torches have 4 HP and can be picked back up by tapping them.